VR gaming and head mounted displays (HMDs) see rapid innovation in a "stuttering" market, Futuresource reports, with VR games expected to grow by 220% in 2018 amid a range of challenges and a turbulent hype cycle.
“Mass market uptake is going to be gradual, but it is going to happen,” the analyst says, “and as the VR sector moves forward from a relatively low base, content will continue to evolve, the user experience will improve and the investment threshold for consumers will continue to fall. By the end of 2018, VR games content will have achieved a global sales value of $1.3 billion, setting it on a steady course for success.”
Dominating the VR games market are full games sales and downloaded content. Steam and Oculus lead the market, consolidating PC VR space and building a presence in mobile VR. PlayStation VR is the only option when it comes to gems consoles, since Microsoft has walked back on a previous decision to bring VR capability to Xbox One while Nintendo has no plans for the field as yet (despite some patents suggesting the Switch has some provision for VR).